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The Oap Squad are BACK The Oap Squads new Battlefield 3 server is NOW LIVE we are back playing as a squad and are looking for new members Its been a long wait and Oap feel this is the game to get us gaming again so its time to get new blood in our squad If your Over 16 and speak good english then why not join one of the UK 's longest ever gaming squad Just go to our forums and apply there Our new Battlefield server is called Oap Squad Belfast Killers Our New ip for this server is 85.236.100.78 Port 20167 Its a 32 man server so come along with this new game and have some fun with us Oap's All The Best Oap Assassin |
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The Oap squad will have a bf3 server running from the game release....it will be a 32 player server..we welcome all ... if you would like to join the Oap squad..then please sign up on our forums... we have been playing as a squad for over ten years and wish to continue doing so for the next ......... ..Oap Squad.....not just a squad we are a bloody institution |
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Battlefield 3 Beta Access Want to be among the first to get hands-on with Battlefield 3? Your chance will come when the Battlefield 3 Beta launches September 29th 2011 PC. You’ll be experiencing the rush of Rush Mode on the Operation Metro map. Want early access to the beta? Pre-order Battlefield 3 on PC Digital at Origin and join the battle 2 days before anyone else, September 27th. You’ll also get early access if you purchased Medal of Honor Limited Edition when it was released last year. Look out for an email. |
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The Oap Squad one of the UK's longest running online gaming squads have a new server online as from today Wednesday 20th October 2010 The Game is the long awaited Medal of Honor Limited Tier 1 Edition As always the Oap Squad have a server up and here are the details you need to join and play with us on your PC Game: Medal of Honor Server Name: Belfast Killers - www.oapsquad.com Server IP: 85.236.101.3:20667 If you like the game and are over 16 Years old why not apply to join the Oap Squad and get use of our Teamspeak 3 server so you can chat and play at the same time as well as play matches versus other squad across the world of online gaming. If your an EX Oap why not get intouch via the Forums and rejoin us as it would be great to have you back in the squad Many Thanks Brian aka ( Oap Assassin ) Oap is not just for a game its for LIFE |
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The next release of the game client is currently in QA. We will perform another synchronized client/server update. It is expected to take place early next week. The client update will be roughly 500MB in size. Changelog: Server - Some potential sources for lag/rubberbanding have been eliminated Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2 Server - Log file for server admins: all remote admin interface commands/events are logged Server - Log file for server admins: major server events + all chat messages are logged Server - Idle kick is controllable Server - Profanity filter can be disabled Server - Teamkill-kick system is controllable Server - Ticket counts and bleed rate are controllable per-level Server - Infantry only mode available per-level Server - Initial spawn delay and respawn delay are adjustable Server - Server description can be up to 400 characters, and use "|" for line breaks Server - Banlist can contain up to 10.000 entries Server - reduced latency in packet handling Admin Interface - fixed the player.onKill spam that occasionally happened Admin Interface - ensured that player.onJoin events always report the player name Admin Interface - events triggered when people spawn Admin Interface - much more info on kills Admin Interface - detailed stats are reported at end-of-round Gameplay - Various minor level bugfixes Gameplay - Helicopter handling has been tweaked Gameplay - Weapon tweaks have been implemented based on PC public feedback Gameplay - Fixed technical hang when a crate was armed outside of the combat area Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed Gameplay - Countermeasures can be fired when driving a helicopter Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced Gameplay - Advanced Spotting scope works better Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11) Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings Server Browser – Added support for retrieving update progress Server Browser - Now refreshes information Server Browser - Join queue system when attempting to join a full server Server Browser - all settings are automatically saved between sessions Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes Client - Fixed some crashes Client - Toggle/hold crouch is user controllable Client - Toggle/hold zoom is user controllable Client - Vsync bugfixed for DX10/DX11 Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log Client - Improved Play Now functionality Client - Removed K/D ratio and Skill Level filters Client - Any points you get while being dead will be added to your score Client - Reduced negative mouse acceleration Client - More informative disconnection/kick reasons |
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R11 Server update has been put on our server You will have to rebuild your favourites if they are greyed out Wish they would sort this frigging game out |
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Due Wednesday 21/4/2010 * MP – New Server browser * MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in. * MP – Crash fixes relating to ALT+TAB at different times throughout the game * MP – Hang fix when trying to connect to a full server multiple times * MP – Deletion of soldiers now possible through the account pages in game * MP – Removed screen flash during loading * MP – Added support for colour blind players * MP – Fixed crashes relating to faulty server banners * MP – Servers closing during connection no longer cause the client to hang * MP – Auto team swap reflects correctly in the scoreboard * MP – Fixed scoreboards when switching teams before spawning * MP – Rush scoreboards fixed * MP – Veteran ranks no longer display as “12” * MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building * MP – Logout/Login button correctly reflects the player status * MP – Added minimum number of players needed to start a round * MP – Isla Inocentes welcome message on the loading screen now fits the text box area * MP – Reduced the brightness in Russian vehicles * MP – Medic gadgets now display correctly if the defib is not unlocked * MP – Server filter options are remembered * MP – Punkbuster filter now works as intended * MP – Scroll bar no longer overlays the Join Server button in the friends list panel * MP – CANCEL server refresh is implemented * MP – Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear * MP – The chat no longer displays the incorrect player name when appearing * MP – FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. The custom FoV returns when exiting vehicles. * MP – FoV no longer causes the UAV station to rotate * MP – Fix to correctly display the unlock progression at the end of round * MP – Chat functionality will no longer freeze after writing a partial message at the end of round * MP – One account can no longer connect to the same server multiple times * MP – Squad Death Match is correctly named during loading * MP – Server browser no longer gets a bad FPS when filtering Conquest * MP – Server info banners correctly clear between displays * MP – Setting display settings which the system hardware can not handle no longer makes the game unusable * MP – Correct camera collision for vehicles' heavy machine gun * MP – Game no longer crashes if the player sends a message in the loading screen * MP – Trying to join a full server no longer causes the game to hang on Please Wait message * MP – Most server filter options are remembered it doesn't remember the setting in dropdowns * MP – Kit/gadget loadout saved between sessions * SP – Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning) * SP – Fixed a crash after the “Upriver” mission end cinematic * SP – Supply create at “Resupply at Flynn’s create” objective now supplies weapon ammo * SP – Hang fix when reaching the objective “Destroy Enemy Zu23” * SP – Fixed hang after “Storm Cockpit” objective * SP – Changed melee attack raycast to be detailed * SP – Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish * SP – Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian * SP – Updating to R7 will invalidate your single player save game. If you update you will need to play your last mission from the start. If you do not update you will not be able to play multiplayer. Here is the R10 Server changelist * Punkbuster is required ON for ranked servers * Ranked servers cannot be started with a password * Autobalance message goes to text-chat instead of in the middle of the screen * Added weapon balance tweaks to a number of weapons – we are eagerly awaiting feedback! We aren't going to tell you what weapon balance tweaks we have done, we want your unbiased views on the changes before we detail what has changed. |
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Redone the Oap website added BFBC2 Server status, Teamspeak 3 status & BFBC2 Stats |
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